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Design Work

Discipline Test

A  2020 design test made in 4 hours as practice for Discipline Tests.

The guideline for the test was to create a level design for a based on three mechanics (excluding basic movement mechanics).

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Using these guidelines I created a level design for a puzzle platformer.

Visual Design Documents

VDDs made in 2019 as part of Champlain College's EGD 220 module.

For the module, I worked with three different teams to produce a game, and as the team Designer I was in charge of making a VDD for each project to visually communicate/pitch the design of a game.

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Three VDDs were made, one for Post Apolytics, a board game, one for Dimensional Shift, a puzzle platformer, and one for Cyclists, a multiplayer racing game.

Pitch Document

A  2017 pitch document submitted for Abertay's DES102 module. The purpose of the assignment was to make a pitch document for a game based on a chosen brief. The brief I chose involved coming up with a concept for a fighting game.

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